War Inc: Rising - Complete Hero Tier List & Strategy Guide 2026
About This Tier List Tool
Welcome to the ultimate War Inc: Rising tier list maker. This interactive tool helps you rank and organize all 63 heroes from S-tier to F-tier. Whether you're building teams for Arena PvP, Co-Op missions, or Clan Wars, our tier list maker gives you complete control over hero rankings.
All War Inc Rising Heroes by Rarity
Mythic Heroes (27 heroes) - Highest Rarity
Mythic heroes are the most powerful units in War Inc Rising. They have the strongest abilities and highest stats.
- Gryphon Knight - Elite flying warrior with devastating charge attacks
- Geomancer - Earth magic specialist with terrain control abilities
- The Knight King - Legendary tank with supreme defensive capabilities
- Frost Queen - Ice mage dealing massive AoE damage, top tier in Arena meta
- Storm Maiden - Lightning-based attacker with chain damage
- Starlight Apostle - Holy support with powerful healing abilities
- Nine-Tailed Fox - Mystical assassin with high burst damage
- Fury Cannoneer - Heavy artillery unit with explosive attacks
- Mist Archer - Ranged DPS with stealth mechanics
- Jungle Ranger - Nature-based fighter with summon abilities
- Flame Duelist - Fire swordsman with combo attacks
- Venospore Killer - Poison specialist with DoT damage
- Tide Lord - Water elemental with wave attacks
- Blazeking - Fire lord with inferno abilities
- Blazewing Lord - Dragon rider with aerial supremacy
- Melody Weaver - Bard support with buff abilities
- Ripple Wizard - Water mage with crowd control
- Radiant Warrior - Light paladin with holy strikes
- Darkmoon Queen - Shadow assassin with critical hits
- Firepower Vanguard - Heavy gunner with suppression fire
- Woodland Guardian - Nature tank with regeneration
- Night Scion - Dark knight with life steal
- The Blade of Earth - Stone warrior with earthquake attacks
- Seraph - Angelic healer with resurrection ability
- Bone Marksman - Undead archer with piercing shots
- Barbarian Tyrant - Berserker with rage mechanics
- Goddess of War - Divine warrior with ultimate power
Legendary Heroes (10 heroes)
Legendary heroes offer excellent power and are easier to obtain than Mythic units.
- Ursa Champion - Bear warrior with stunning attacks
- Elven Archer - Precision marksman with rapid fire
- Sakura Ronin - Samurai with blade mastery
- Ghost Assassin - Phantom killer with invisibility
- Wind Apostle - Air support with speed buffs
- Ashen Arcanist - Fire mage with burning spells
- Blast Dwarf - Explosive expert with bombs
- Great Axe Warrior - Heavy melee with cleave damage
- Windlord - Storm summoner with tornado attacks
- Ironguard - Armored defender with shield abilities
Epic Heroes (9 heroes)
Epic heroes provide solid performance for mid-game progression. Cost 5-6 Elixir.
- Rock Thrower - Siege unit with ranged boulder attacks, high area damage
- Poison Master - Toxin specialist with debuffs and DoT damage
- Oracle - Support class with vision and buff abilities, excellent aura range at level 7 covering large battlefield area
- Snowman Warrior - Frost tank with slow effects, Water attribute
- Flame Mage - Fire mage with area damage spells
- Pumpkin Guard - Tank class with Precision Strike taunt ability. Taunts enemies within small area. Level 6 reduces cooldown, Level 7 increases taunt range. Wood attribute, weak to Fire. 6 Elixir cost.
- Wooden Wizard - Support class with Roots of Life healing ability. Restores moderate health to all allies in small area (10s cooldown). Level 6 extends healing duration, Level 7 increases range. Wood attribute, weak to Fire. 5 Elixir cost.
- Royal Archer - Marksman class with Precision Strike self-buff (4s cooldown). Applies stackable attack speed buff. Level 6 gives bonus damage against Boss enemies, Level 7 increases stack limit. Physical damage. 6 Elixir cost.
- Dwarf Berserker - Frenzied fighter with attack speed buffs
Rare Heroes (11 heroes)
Rare heroes are reliable units for early and mid-game strategies. Cost 3-4 Elixir.
- Forest Scout - Marksman class with Cyclone Spin ability. Each attack has chance to fire multiple high-damage projectiles. Level 7 increases trigger chance. Physical damage, back row. 3 Elixir cost.
- Berserker - Warrior class with Whirlwind Axe ability. Each attack has chance to deal area damage and apply slow. Water attribute, front row. 3 Elixir cost.
- Goblin Warrior - Warrior class with Battle Spirit Soars ability. Each attack has chance to grant attack power bonus. Physical damage, high movement speed. 3 Elixir cost.
- Flail Warden - Warrior class with Shockwave Slam ability. Each attack has chance to deal moderate damage in medium area. Physical damage, front row tank. 3 Elixir cost.
- Apprentice Mage - Mage class with Arcane Scatter ability. Each attack has chance to launch multiple magic orbs. Fire attribute, weak to Water. 3 Elixir cost.
- Bomber - Mage class with Self-Destruct ability. Deals medium-range AoE damage upon death. Level 7 adds brief stun to explosion. Fire attribute, essential for Backstab formation targeting B2-B3 and B5-B6 positions. 4 Elixir cost.
- Gale Wolf - Warrior class with Bloodlust passive. Gains temporary attack speed boost when at low health. Level 7 extends buff duration. Physical damage, high movement speed. 3 Elixir cost.
- Paladin - Tank class with Divine Shield Protection (10s cooldown). Generates shield absorbing small amount of damage. Level 7 increases shield absorption. Physical damage, front row. 3 Elixir cost.
- Goblin Chef - Tank class with Ladle Smash ability. Causes small-area stun effect. Level 7 increases trigger chance. Physical damage, high HP pool. 4 Elixir cost.
- Goblin Shaman - Support class with Arcane Regeneration (10s cooldown). Randomly restores small health to allies in area. Level 7 increases number of allies healed. Wood attribute, weak to Fire. 3 Elixir cost.
- Cannon Chariot - Mobile artillery platform with ranged attacks
Common Heroes (6 heroes)
Common heroes are starter units with low Elixir cost (2-3). Useful for filling army slots and early game.
- Snowball Thrower - Support class with Snowball Impact ability. Each attack has chance to apply moderate slow. Water attribute, back row control unit. 2 Elixir cost.
- Swordsman - Warrior class with Slash ability. Each attack has chance to deal moderate damage to nearby enemies in medium range. Physical damage, high movement speed, front row. 2 Elixir cost.
- Archer - Marksman class with Split Arrow ability. Each attack has chance to fire multiple arrows. Physical damage, back row single-target DPS. 2 Elixir cost.
- Gunner - Marksman class with Multishot Barrage ability. Each attack has chance to fire multiple bullets. Fire attribute, weak to Water, back row. 2 Elixir cost.
- Demoman - Support class with Spark Burst ability. Each attack has chance to apply brief stun. Physical damage, front row control unit. 2 Elixir cost.
- Scudiero - Tank class with Iron Hammer Strike ability. Attack has small chance to briefly stun single enemy. Physical damage, high HP, front row tank. 2 Elixir cost.
Game Modes in War Inc Rising
Arena (PvP)
Arena is the main PvP mode where players battle each other in real-time. Build the best team composition and use strategic formations to defeat opponents. Arena rankings determine your competitive standing.
Co-Op Mode
Team up with other players to complete cooperative missions. Co-Op requires different hero strategies than PvP, focusing on sustained damage and survival rather than burst damage.
Co-Op Strategy Guide for Level 80+
To reach level 80+ in Co-Op mode, focus on spending all Silver Coins in Mine upgrades and all Gold on rolling the Dice. The dice map upgrades can give you +100 Silver Coins, +60 Gold, and even Legendary minions. Key tips:
- Prioritize Mine upgrades over Recruit Chance early game
- Use Silver Coins for recruiting after mines are upgraded
- Roll dice consistently - map rewards scale with progression
- To reach max level, you need high level Mythic heroes
- Balance between damage-dealing Mythics and buff-providing Mythics
- Both players must follow this strategy for consistent level 80+ clears
Hunting
Monster hunting expeditions where you track and defeat powerful creatures for rewards. Requires heroes with high single-target damage.
Infinity War
Endless wave survival mode. Test how long your team can last against increasingly difficult enemies. Healing and sustainability are key.
Clan Wars Dragon
Guild-based PvP battles featuring dragon combat. Coordinate with your clan members for victory.
Clan Hunt
Cooperative clan boss hunting. Work together with your guild to take down massive bosses for epic rewards.
Arena Battle Formations Guide
Master these four key formations to dominate in War Inc Rising Arena PvP:
DASH Formation
The standard baseline formation where your units directly engage enemies. Your A1 attacks enemy F1, and so on. Simple but effective when combined with strong unit synergies. A level 7 Oracle can cover extensive space with buffs.
- Strong against: N/A (baseline)
- Weak against: Backstab
- Pros: Maximizes aura abilities, strong unit synergies
- Cons: Vulnerable to AoE damage, predictable positioning
BACKSTAB Formation
The most potent offensive formation. Send units to the enemy's back line to devastate their damage dealers. Best used with Bomber units or Frost Queen targeting positions B2-B3 and B5-B6 for maximum impact.
- Strong against: Dash
- Weak against: Split
- Pros: Destroys back line, pulls enemy aggro, devastating with Bombers
- Cons: Sacrifices units, ineffective against sparse formations
OUTFLANK Formation
Send 10 edge units (columns 1 and 7) into enemy lines to draw aggro while your front line advances. Excellent counter to Frost Queen when she's not in Backstab position.
- Strong against: Front Queen, Dash
- Weak against: Split
- Pros: Neutralizes Frost Queen, surprises in defense
- Cons: Bomber efficiency reduced (2x3 instead of 3x3)
SPLIT Formation
High-skill formation that shifts left units 3 spaces left and right units 2 spaces right. Best defensive formation when disguised as Dash. Creates two separate battle fronts.
- Strong against: Backstab
- Weak against: Dash
- Pros: Hardest to predict, excellent disguised defense
- Cons: High risk, reduced aura effectiveness
Frequently Asked Questions (FAQ)
What is the best hero in War Inc Rising?
Frost Queen is currently considered one of the top meta heroes for Arena PvP due to her massive AoE damage. However, the best hero depends on your game mode and team composition.
How do I use this tier list maker?
Drag and drop heroes from the Hero Pool into tier rows (S, A, B, C, D, F). You can add custom tiers, change colors, and reorder tiers by dragging their labels. Share your tier list using the Share button.
What do the tiers mean?
S-Tier: Best heroes, must-have. A-Tier: Excellent choices. B-Tier: Good, situational picks. C-Tier: Average performance. D-Tier: Below average. F-Tier: Not recommended.
How often is the tier list updated?
Our preset tier lists are updated after major game patches and meta shifts. The community regularly reviews and adjusts rankings based on competitive play.
Can I save my tier list?
Currently you can share your tier list via URL. Copy the share link to save your creation. Cloud saving with Google login coming soon.
What is the difference between categories?
You can filter heroes by rarity: Mythic (red), Legendary (gold), Epic (purple), Rare (blue), and Common (gray). Each rarity has different base stats and abilities.
How do Bomber units work in Arena?
Bombers are suicide units that deal massive AoE damage in a 3x3 area upon death. They are essential for Backstab formation, ideally landing on B2-B3 or B5-B6 positions to maximize damage on enemy back line.
What is the best formation for beginners?
Start with Dash formation to learn unit synergies and positioning. Once comfortable, experiment with Backstab using Bomber units for aggressive plays.